Mateusz Kielan



Consultant in High Performance Computing, Computer Graphics, Computational Geometry, Language Engineering and Computer Vision.

Past projects which have taken me outside the rendering domain range from Photorealistic Path Tracing on the GPU, AR, VR, holographic capture all the way through processing GIS and LiDAR data and performing Photogrammetry on the GPU.

Well versed with all flavours of SIMD/SIMT, I enjoy theorizing about homebrew GPU coroutine schedulers.